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Wineglasss breaking with PullDownit and fluids

“Jordi Alavedra” shared some info How he created breaking wineglasses using Pulldownit plugin and Realflow for creating realistic fluids. PDi counts with several patterns to shatter the  models,  fist I did was  testing them,  I started using “local” shatter style, because of the easy of setting the exact impact point, however I discarded it later […]

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