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Wineglasss breaking with PullDownit and fluids

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“Jordi Alavedra” shared some info How he created breaking wineglasses using Pulldownit plugin and Realflow for creating realistic fluids. PDi counts with several patterns to shatter the  models,  fist I did was  testing them,  I started using “local” shatter style, because of the easy of setting the exact impact point, however I discarded it later […]

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